```ini
; ============================================================
; SG KILL COUNT SPRITE
; ============================================================

; 1 = plugin enabled
; 0 = plugin disabled
enabled 1


; ============================================================
; POSITION
; ============================================================

; X POSITION
;
; Negative = LEFT
; Positive = RIGHT
;
; Examples:
;
; -0.60 = far left
; -0.50 = very left
; -0.45 = left
; -0.42 = left-center
; -0.35 = slightly left
; -0.25 = near center-left
;  0.00 = center
;  0.25 = near center-right
;  0.35 = slightly right
;  0.45 = right
;  0.50 = very right
;  0.60 = far right

x -0.42


; Y POSITION
;
; Negative = DOWN
; Positive = UP
;
; Examples:
;
; -0.40 = low
; -0.30 = lower
; -0.20 = slightly lower
;  0.00 = CENTER
;  0.20 = slightly higher
;  0.30 = higher
;  0.40 = high

y 0.00


; ============================================================
; DISTANCE
; ============================================================

; Distance from the player's camera.
;
; Usually leave this around 80.
;
; Smaller = closer
; Larger  = farther

distance 80.0


; ============================================================
; SIZE
; ============================================================

; Your sprites are 128x128.
;
; Increase this if the skull/count is too small.
;
; 5  = small
; 8  = slightly small
; 10 = normal
; 12 = medium
; 15 = large
; 20 = very large
;
; Start with 10.

scale 10


; ============================================================
; BRIGHTNESS
; ============================================================

; 1   = very dark
; 128 = medium
; 255 = maximum brightness

brightness 255


; ============================================================
; REFRESH
; ============================================================

; How often the sprite is updated.
;
; 0.10 = 10 times per second
; 0.05 = 20 times per second
;
; 0.10 is recommended.

refresh 0.10


; ============================================================
; ALIVE PLAYERS
; ============================================================

; 1 = alive players see their own kill count
; 0 = ONLY spectators see kill counts

show_alive 1
```
